Connect with us

Hi, what are you looking for?

News

Cyberpunk 2077 Update 1.10 reportedly doesn’t solve crashing issues

Cyberpunk 2077 Update 1.1 Patch notes

CD Projekt Red released Cyberpunk 2077 Update 1.10 on Friday, one which claimed to primarily “[focus] on various stability improvements” as well as “various crash fixes.” Notwithstanding, many players are still reporting the same frequency of crashes as before, with some (like the following Reddit user) even experiencing brand new crashes despite (or maybe that should be, as a result of?) the Cyberpunk 2077 Update 1.10 being in effect.

Here are the full Cyberpunk 2077 Update 1.10 patch notes from the official Cyberpunk 2077 website:

Cyberpunk 2077 Update 1.10 Patch Notes

Stability

Various stability improvements including:

  • Memory usage improvements in various systems within the game: characters, interactions, navigation, in-game videos (news, tv, etc.), foliage, laser effects, minimap, devices, AI, street traffic, environmental damage system, GPU-related, and more.
  • Various crash fixes (related to, among others, loading saves, game opening/closing and Point of No Return).

Quests/Open World

  • Fixed an issue where calls from Delamain would end immediately and seem like they cannot be picked up in Epistrophy.
  • Fixed an issue where players would not receive calls from Delamain when approaching relevant vehicles in Epistrophy.
  • Fixed an issue where the objective could get stuck on “Answer the call from Mr. Hands” in M’ap Tann Pèlen.
  • Fixed an issue where Judy could teleport underground in Pyramid Song.
  • Fixed an issue where it would be impossible to talk to Zen Master in Poem of The Atoms.
  • Fixed an issue where Takemura wouldn’t call in Down on the Street.
  • Fixed an issue where Jackie could disappear in The Pickup.
  • Fixed an issue where it could be impossible to get out of the car in The Beast in Me: The Big Race.
  • Fixed an issue where players could stop receiving calls and messages after moving too far away from A Day In The Life area.
  • Fixed an issue where opening the package wouldn’t update Space Oddity.
  • Retro-fixed the saves affected by a rare issue where speaking to Judy in Automatic Love would be impossible due to an invisible wall. The underlying issue is under investigation.
  • Fixed an issue that prevented players from collecting the reward in Gig: Freedom of the Press. The quest will auto-complete for those who could not collect the reward previously, and the reward will be provided automatically.
  • Fixed an issue where Delamain would remain silent throughout Epistrophy if the player initially refused to help him.
RELATED:  Assassin's Creed Valhalla launch sales are best in series history; biggest Ubisoft PC launch ever

UI

  • Fixed an issue where prompt for exiting braindance could be missing.
  • Removed an invalid item from loot.

Visual

  • Fixed an issue where a grenade’s trajectory could be displayed in photo mode.
  • Fixed particles’ hue appearing pink when viewed close up.
  • Fixed cars spawning incorrectly in Reported Crime: Welcome to Night City.

Achievements

  • Fixed an issue where completing one of theassaults in progress in Santo Domingo would sometimes not contribute towards progression for The Jungle achievement, preventing its completion.

Miscellaneous

  • Addressed the issue responsible for saves getting oversized (related to the modifier indicating if the item is crafted), and trimmed the excess size from already existing saves (note: this won’t fix PC save files corrupted before 1.06 update).
  • Fixed an issue where input could stop registering upon opening the weapon wheel and performing an action.
  • Fixed an issue where the “Continue” button in the Main Menu could load an end game save.

PlayStation-specific

  • Performance optimization of crowds on PlayStation 4 Pro and PlayStation 5.
  • Various crash fixes on PlayStation 4.

Xbox-specific

  • Improved memory usage for character creation, mirrors, scanning, camera remote control, menus (inventory, map) on Xbox One, Xbox One X and Xbox One S.

PC-specific

  • It will now be possible to obtain achievements while in Steam offline mode. Note: Offline mode needs to be enabled before starting the game. This change does not work retroactively.
  • Addressed the game startup crashes related to loading cache on NVIDIA graphics cards.

Stadia-specific

  • Concert audio should no longer be inaudible in Never Fade Away.
  • Fixed corrupted textures on several melee weapons.
  • Tweaked default deadzone settings to be more responsive. Note: the change will not affect settings unless they’re set to default.
Cyberpunk 2077

CDPR

Even though Cyberpunk 2077 Update 1.10 was a purported fix to the many bugs and glitches which have made the game synonymous with a “disastrous release,” CDPR has also described the update as one that will “lay the groundwork for upcoming patches,” so perhaps these issues will be further rectified as upcoming patches become available.

RELATED:  Here's how to unlock the Astro's Playroom GPU Jungle lyrics

Cyberpunk 2077 Update 1.10 is now available for PC, Stadia and Xbox One, Xbox Series X|S, PS4 and PS5 consoles.

What do you think of the Cyberpunk 2077 Update 1.10 patch fix? Are you still experiencing the same game-breaking bugs and glitches? Or even brand-new ones? Let us know in the comments.

Written By

Ninja Gaiden was my rite of passage at an early age. After finally beating that game (and narrowly dodging carpal tunnel) I decided to write about my gaming exploits. These days I enjoy roguelikes and anything Pokemon but I'll always dust off Super Mario RPG, Donkey Kong Country and StarFox 64 from time to time to bask in their glory.

3 Comments

Trending Games

News

Hyung-Tae Kim, the Game Director of upcoming action-RPG Stellar Blade isn’t remorseful in the least when it comes to the game’s character designs —...

News

South Korean video game publisher Nexon has plenty of faith in The Finals, the frenzied, free-to-play first-person-shooter developed by subsidiary company Embark Studios. In...

News

Though the game celebrates its 30th anniversary this year, don’t expect a Final Fantasy 6 remake in the vein of the recently released Final...

Subscribe to our Newsletter

Want the latest gaming news, guides, musings and cosplay delivered straight to your mailbox? Sign up for the Retbit newsletter and let us keep you connected.

More from Retbit

News

Fast travel has become a staple mechanic in video games over the years, particularly in sprawling, open world games where traversing long distances can...

News

Cyberpunk 2077 and The Witcher developer CD Projekt Red has cleared the air on rumors that they might be acquired in the near future,...

News

Marvel’s Spider-Man 2 sales on the PS5 continue to impress, with Sony’s latest sales figures for the game continuing to place the webslingers in...

News

Just when 343 Industries seemed to be getting back in the fans’ good graces with the release of Halo Infinite Season 5, which saw...