The last chapter of the Hearthstone Trial by Felfire solo adventure saw Aranna Starseeker and her Outcast friends complete their Demon Hunter training under Illidan Stormrage’s tutelage.
The fourth and fifth chapters see Aranna and crew battling for control of Outland.
Chapter IV. Battle for Outland
Encounter 1: Gok’amok
Hero Power (1): Second Opinion: Randomly cast an Outland spell or summon a member of the Rusted Legion.
Note: Aranna’s Hero Power changes to Combination Strike in Chapter 4, which is a modified version of the standard Demon Hunter one.
One half ogre and one half Rusted Legion mech, Gok’amok is all annoying; he (they?) can also be a tricky boss to overcome based on a powerful, RNG-centric Hero Power and an overstatted deck.
Luckily, I was able to beat Gok’amok my first two tries by utilizing the utmost “skill.” That is, I aimed for the heads — AKA, built up as much attack with Aranna’s Hero Power as possible and went directly for Gok’amok’s face, ignoring pretty much everything else.
If you don’t have to trade minions with Gok’amok, don’t — lethal him as quickly as possible. That means equipping Aldrachi Warblades, boosting Aranna’s attack with her Hero Power and Twin Slice and going ham.
Of course, if you have the opportunity to use Illidari Felblade with Outcast for free minion removal or are able to make judicious use of Imprisoned Felmaw, Imprisoned Antaen, Altruis the Outcast or any of your Demon Hunter teammates with Outcast, do so. But Gok’amok needs to die ASAP before his RNG turns the tide of the fight.
Encounter 2: Flikk
Hero Power: (1) Unlikely Challenger: Summon a 1/1 Worthless Imp.
You shouldn’t have too much trouble defeating Flikk, as both Illidan and Aranna allude to in the pre-match commentary, referring to the overgrown imp as a “tiny, worthless foe” and “trivial.”
The disparagement is of course, foreshadowing for what happens halfway through the fight, when Flikk flees and you face down a Rusted Fel Reaver in his stead.
Passive Hero Power: Hulking Monstrosity: Your minions have +2 Attack. Fel Reavers have +10 Attack instead.
Note: Rusted Fel Reaver will replace Flikk with 30 HP and 15 armor, but will destroy any minions Flikk placed on the board, so don’t waste your time minion trading while fighting in the Flikk portion of the battle.
Employ the same strategy with Rusted Fel Reaver that you did with Flikk — go for lethal as quickly as possible (makes sense, right?), utilizing Aranna’s Hero Power in conjunction with your minions. Make advantageous minion trades when you must, employing cards like Twin Slice and Blade Dance with Aranna’s Hero Power to help you do so.
You may run into some trouble with the Rusted Fel Reaver’s Endless Legion spell, but otherwise you shouldn’t have much trouble bringing the Rusted Fel Reaver to its mechanical knees.
Encounter 3: Baduu Prime
Passive Hero Power: Corrupted by Rust: After you play a minion give it Stealth or Poisonous.
The third encounter of Hearthstone Trial by Felfire Chapter 4 is your former colleague Baduu, who has been mechanically modified into Baduu Prime by the Rusted Legion.
Baduu Prime is a straightforward battle but you can quickly fall behind if you underestimate her capabilities. Here’s how to power through Baduu.
- Use your Hero Power to clear low attack minions with Poison to establish board presence early on.
- Scavenging Shivarra and your Hero Power + Blade Dance are also effective at clearing Baduu Prime’s minions, which are primarily low in health.
- Equip Aldrachi Warblades as soon as possible in conjunction with Twin Slice for some quick healing; Baduu Prime can quickly pile on damage with Assassin’s Blade and weapon buffs.
- Save Shadowstep for Illidari Felblade with Outcast to clear Poisonous minions or for Kayn Sunfury late game when you approach lethal.
Encounter 4: Mecha-Jaraxxus
Passive Hero Power: Of Fel and Hatred: At the end of your turn, increase the power of your Reactors.
Note: Mecha-Jaraxxus starts the match with two dormant minions, a 0/3 Fel Reactor and a 0/2 Hatred Reactor on the board.
Card abilities: Fel Reactor, “Spell Damage +2.” Hatred Reactor, “After you summon a minion, give it +2/+2.”
- Mulligan for Battlefiend and Netherwalker to establish board presence early.
- Mecha-Jaraxxus utilizes Deathrattle setup cards like Astromancer Solarian and Kanrethad Ebonlocke; try to bypass these cards and deal as much direct damage to him as possible. The only minions you should actively seek to damage are his Reactors, which you’ll want to keep dormant as long as possible.
Chapter V: The Final Test
Passive Hero Power: Burning Rage: After your hero attacks, deal 1 damage to all enemies.
Think you can go ten rounds with Illidan Stormrage himself? The fifth and final chapter of the Hearthstone Trial by Felfire solo adventure is your chance to prove it.
That’s because Illidan, as he’s been known to do, has gone a little crazy — and it’s up to Aranna Starseeker and her Demon Hunter friends to stop him.
- The key to beating Illidan? Surviving as long as possible. If you survive ten turns with Illidan (and all the unskippable rhymes he and Aranna use to rash on each other), you win.
- This means you’ll have to properly utilize all the healing (Aldrachi Warblades with Attack boots and Karnuk) at your disposal.
- And employ judicious use of Taunt minions like Ashtongue Battlelord
- Remember, Illidan’s HP is pretty much irrelevant to you in this fight; use the opposite strategy of previous battles like Mecha-Jaraxxus and Gok’amok and make establishing board presence your one and only priority — destroy all Illidan’s minions and prevent damage as much as possible.
- Be prepared for Illidan’s onslaught of damage. You’ll have to survive at least one Imprisoned Antaen awakening and high damage-dealing minions like Priestess of Fury and Kayn Sunfury.
Once you reach Turn 10, Illidan will Metamorphose into a darker, regain all health and… grant you the victory.
Check out our walkthroughs for previous chapters if you’re still stuck.
Did our guides and walkthroughs help you complete the Hearthstone Trial by Felfire solo adventure? Let us know if you’re still having difficulty with any of the encounters and we’ll do our best to help you out.